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Neuer beta patch mit paar änderungen ^^
#1
so pätsch note gibs HIER
lustigste änderung is der rast status was meiner meinung völlig fürn arsch is weniger exp wen man nicht ausgeruht is hoffe betatester machen gleich mal aufstand^^

auserdem werden dr00ds endlich freigeschaltet juhu :baby:


Rest State, Inns & Hearthstones:
To broaden and balance some of the gameplay elements, we've incorporated a few new features. One of them is the Rest State modifier, which gives players a time-limited bonus to combat (PvE) experience. This frees up time for exploring other aspects of the game without penalty, such as tradeskilling and social activities, and helps players avoid level-grinding. We've also added Inns, which serve as a good place to hang up your sword or staff for the night because they confer special bonuses. Inns also act as home locations, which our third new feature, Hearthstones, take advantage of. Hearthstones provide a speedy way to travel back to an Inn when you need to take care of business in town or when you're ready to check in and call it a night. The basics of these new features are covered below.


Rest State

The Rest state modifier only affects experience earned from killing monsters. It does not affect experience earned from quest rewards or other experience rewards in the game (such as future PvP experience rewards).

As players kill monsters and gain experience points, they become increasingly tired. Their rest level reflects this tiredness in five tiers: well rested, rested, normal, fatigued and exhausted.

Well-rested players receive bonus experience points for killing monsters. Rested players receive a smaller bonus. At the normal rest level, players receive no bonus experience points for killing monsters. Fatigued players receive half of the normal experience points from their kills, and when exhausted they will receive a quarter of normal experience from a kill.

To become well rested and start earning bonus experience from killing monsters again, players must either log out or rest online at an Inn (see below) for several hours.

Thanks to the comforts of a warm bed and a hearty meal, players who rest or log out at an Inn can regain energy up to the maximum level: well rested (it takes 8 hours to go from exhausted back to well rested). Players who log out anywhere else in the world will only regain energy up to the normal level.

Note that while your character is resting at an Inn, you can play other characters on your account. The rest state is per character only.
Inns


Players can rest or log out at any Inn in the world.

Inns will be located in all major cities and some towns.

Whenever players enter an Inn or log out at an Inn, they will effectively be "resting," which is indicated by their portrait flashing yellow.

Players can leave an Inn at any time and continue fighting monsters; the experience they gain will be based on the Rest level that they have rested up to.

If players log out in an Inn, they will be able to instantly exit the game as opposed to having to wait 20 seconds before exiting.

When players log in to play the next day, their well-rested characters will have slept off the ill effects of any nasty debuffs from the day before.
Hearthstones


Players use Hearthstones (an inventory item) to cast a spell that teleports them back to their "home locations." Casting the spell will take a reasonable amount of time, to prevent it from being used as an escape mechanism from combat.

"Checking in" with an Innkeeper will make that Inn the player's current home location, and the player's Hearthstone will then take the player back to that Inn (as opposed to any previous home locations). If the player doesn't have a Hearthstone, the Innkeeper will provide one at no cost.

Because Hearthstones let players quickly return to town, players can easily log off from within an Inn when they're done playing for the night (or day). If they so choose, players can also use Hearthstones just to return to town to sell items, trade, or train. However, Hearthstones can only be used once per hour.

Having home locations in the game will let us incorporate other spells that teleport players to these locations, such as how Astral Recall worked when we had bind stones.
[Image: heal.gif]
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#2
das rest system kommt mir sehr übertrieben vor
aber mal schauen ^^
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#3
Quote:Original von MoreGore
das rest system kommt mir sehr übertrieben vor
aber mal schauen ^^

ich im gegensatz finde das ziemlich genial, denn der powergamer hat nicht mehr den riesigen vorteil gegenüber dem normalo. und ich vermute (hoffe) das man nicht soo wahnsinnnig schnell toteal übermüdet ist...

-A
"Trust me. I know what I'm doing!"
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#4
Quote:Original von aranax
Quote:Original von MoreGore
das rest system kommt mir sehr übertrieben vor
aber mal schauen ^^

ich im gegensatz finde das ziemlich genial, denn der powergamer hat nicht mehr den riesigen vorteil gegenüber dem normalo. und ich vermute (hoffe) das man nicht soo wahnsinnnig schnell toteal übermüdet ist...

-A

der powergamer spielt aber nur um nen riesen vorteil gegenüber anderen zu haben. Warum sollte er sonst soviel Zeit opfern?

Absolut dämliche Neuerung imho.
Lyonesse - Hibernia
Lorius ~ Celt Druid ~ 11l1
Lorimar ~ Firbolg Druid ~ 11l0

Stonehenge - Midgard
Ronina ~ Norse Healer ~ 9l2

Avalon - Albion
Ronina ~ Breton Cleric ~ 10l2
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#5
so wies ausschaut kann man wohl 5 stunden spielen bis man rested anstatt well-rested is
also doch ned ganz so schlimm wie zuerst angenommen ^^
in den tavernen ergeben sich später sicher n paar coole treffen
ich bin gespannt wie ein flitzebogen Wink
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#6
nujo trotzdem bin ich nich überzeugt davon
geh mal von nem guten we aus da kommen ruckzuck ma 12 std zusammen und wen die exp den sinken is das doch voll fürn popo ^^
[Image: heal.gif]
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#7
wird sich alles noch zeigen
sin ja genug powergamer in der beta... da wird sicher noch was geändert
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#8
Hoffe auch, daß sie das noch wegnehmen.
Gerade diese künstlich erzeugte Downtime schmälert den Spielspass !

Wenn man mal an einem Wochende so richtig Stoff geben will im Lvln klappt das dann wohl nicht so richtig !

Die werden das rausnehmen ! Hoffe ich :]
[Image: sursig2up.jpg]
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#9
naja, aber es hat auch nen vorteil, sie fördern, daß sich die gamer nicht ganz in einem spiel verlieren, d.h. sie nicht die ganze zeit dafür opfern... sondern auch noch nen paar persönliche kontakte pflegen können, sowas war als daoc pro gamer ja wohl kaum möglich Wink

finde den ansatz, sofern er so gedacht ist gar nichtmal so schlecht Wink
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#10
Jo irgendwann muss man ja auch mal neues Bier und Curryking einkaufen +g+

Gruss
Aldu
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